taumargin 13 Posted October 24, 2016 Hi, I could really use some help right now, I've been trying to create my first terrain using the Jakerod and friends Atlas guide (which is great). I've got as far as importing height maps, satelite and mask etc.... Generating layers great. Then I connect to Buldozer, which loads everything up as it should and I can't move whilst the External viewer displays the rendered terrain. I have to alt-tab back to TB. I've read a lot of posts relating to editing the startup parameters, defining in-game Development controls etc but nothing seems to work. I'd really appreciate any help at all. Thanks Share this post Link to post Share on other sites
Famousbasic13 10 Posted October 26, 2016 That's The same as me. I had this Problem about 2 weeks ago and used the command line and that fixed it but as of a day or so ago I also can't move. I have re-installed Buldozer, Re-made the Buldozer Configs, Changed Profiles And Obviously restarted Comp) Still no luck. All ideas greatly appreciated! *EDIT* I re-installed Arma 3 Tools, and P.Drive etc.. Then When i opened My Map Project I could move everything worked but had no textures, I fixed that by Using the buldozer.exe in my P.Drive rather than Arma 3 Directory, However NOW all texture work but I can't move again.... :( ? Share this post Link to post Share on other sites
taumargin 13 Posted November 6, 2016 Hi I resolved this issue by using https://forums.bistudio.com/topic/118907-bushs-geotypical-microterrains-source-files-beginners-guide/ there is a section on setting up Buldozer and adding the keybinds in the P: /users/ config ps No it didn't work if I went into the Arma 3 game and set up keybinds ingame. Nether did changing the BD start up parameters to -buldozer -window -cfg=p:\buldozer.cfg -name=Taumargin Thanks again bushlurker for a great guide to Microterrains Share this post Link to post Share on other sites