pendragonuk 0 Posted October 11, 2016 I have not been able to get the game to run since the release of Apex. Quite some time back I pre-purchased Apex back when I was still running Windows on a second partition. Since then I have gone 100% Linux and I would like to play ArmA3. Image of the first error Second error Link to debug file https://docs.google.com/document/d/1U5sKD-nS1xO02YwwGwonkNHTx6mXSUmbHsUnewFge3U/edit?usp=sharing Share this post Link to post Share on other sites
GBee2 68 Posted October 12, 2016 Are you running it under Wine, or using the native linux port? Share this post Link to post Share on other sites
pedeathtrian 99 Posted October 12, 2016 (edited) Seems like ArmA runs with expansion addon enabled. Try forcing no-mod run with -mod="" launch option. Apex is not available for Linux/Mac ports yet. UPD. OR, alternatively, use -world="Altis" instead of -mod="". Most likely you will have first error, but not the second; also you will probbaly get to main menu, then go to Configure -> Expansions menu end try to disable "expansion" there. Edited December 22, 2016 by pedeathtrian plain wrong 1 Share this post Link to post Share on other sites
pendragonuk 0 Posted October 14, 2016 Adding -world="Altis" was enough to have the game start and run. It would appear that once you load the game with the old "world" that is enough to get over the issues I was having. So thank you very much for your help. If this thread could be marks as solved it might help others in the same situation. Share this post Link to post Share on other sites
pedeathtrian 99 Posted December 21, 2016 Apex is out, but the (second) problem still persists, it's only version 72 now, not 71. That is, Tanoa is not playable on legacy ports. We still require -world=... option to start the game. Other than Tanoa, update is playable, I could use new weapons in Virtual Arsenal, etc. If required, rpt-file, crash report, crashdump (.dmp) and .bidmp files are available in archive. Share this post Link to post Share on other sites
GBee2 68 Posted December 21, 2016 I've had no issues with Apex since 1.64. Tanoa, campaign, weapons, vehicles all work. Have you tried verifying the cache? 1 Share this post Link to post Share on other sites
pedeathtrian 99 Posted December 21, 2016 Just now, GBee2 said: I've had no issues with Apex since 1.64. Tanoa, campaign, weapons, vehicles all work. Have you tried verifying the cache? Yes, verified the cache before reporting. Started without mods. Share this post Link to post Share on other sites
Servoll 1 Posted December 21, 2016 (edited) Receive the same error as pedeathtrian here (Bad version 72 in p3d file 'a3\vegetation_f_exp\clutter\grass\c_grassbunch_hi.p3d'). Tried verifying the cache and also a total reinstall. Edit: Forcing no-mod run with -mod="" did nothing, but using -world="Altis" (as pedeathtrian suggested) let me open the game. Unfortunately nothing is playable and I cannot disable "Arma 3 Apex", the disable button is greyed out. Selecting "Arma 3 Apex" and hitting enter gives me the option to restart the game to apparently apply changes, but it does not disable Apex. Edited December 22, 2016 by Servoll Share this post Link to post Share on other sites
olav.olav 0 Posted December 22, 2016 Same issue here on Linux Ubuntu 16.04. Please devs, fix the issue so that I can play APEX and continue playing with vanilla Arma III :-) ! Share this post Link to post Share on other sites
pedeathtrian 99 Posted December 22, 2016 Ugh, ok. I made Tanoa great again. In Steam I opted Arma 3 to legacyports branch (using Arma3LegacyPorts as password) -- something I never did since first installed legacy port client (though I did it for dedicated server) in September of 2015 -- had to redownload some 4.7 gigs, then everything worked like a charm. 1 Share this post Link to post Share on other sites
Jack Rabbit Slim Shady 0 Posted December 22, 2016 Related old forum post https://feedback.bistudio.com/T122378 Ticket I submitted ^ In for answer! Share this post Link to post Share on other sites
Jack Rabbit Slim Shady 0 Posted December 22, 2016 2 hours ago, pedeathtrian said: then everything worked like a charm. Perhaps dumb question, but you mean Tanoa worked? If so, I bet the assets were binarized using the older version instead of 72, back then. Share this post Link to post Share on other sites
pedeathtrian 99 Posted December 22, 2016 9 minutes ago, Jack Rabbit Slim Shady said: Perhaps dumb question, but you mean Tanoa worked? If so, I bet the assets were binarized using the older version instead of 72, back then. Yes, Tanoa worked. Campaign missions start, editor opens Tanoa, etc. 1 Share this post Link to post Share on other sites
pedeathtrian 99 Posted December 22, 2016 Some older related post and replies to it: this and this. From https://dev.arma3.com/ports: Quote Limited User-Generated Content compatibility - custom scenarios and mods technically can work in the ports, but it is likely their authors will pursue compatibility with the primary Windows version instead. It's not that mods authors pursue compatibility with Windows only, but more like BIS pursue compatibility of their tools with Windows version of Arma only, so that not only modders' content is incompatible with legacy ports, but even their (BIS) own content is incompatible too! Modders have little to no control of compatibility there. From https://dev.arma3.com/ports: Quote If you own Arma 3 and install it on Linux or Mac, Steam will download the data for those platforms. No special Steam branch needs to be selected. Assuming branch is not meant to be used at all, I hope non-branch Apex content gets fixed soon. Share this post Link to post Share on other sites
Servoll 1 Posted December 22, 2016 16 hours ago, pedeathtrian said: Ugh, ok. I made Tanoa great again. In Steam I opted Arma 3 to legacyports branch (using Arma3LegacyPorts as password) -- something I never did since first installed legacy port client (though I did it for dedicated server) in September of 2015 -- had to redownload some 4.7 gigs, then everything worked like a charm. This worked for me too and seems to be the best workaround while we wait for a solution. Thank you pedeathrian, you're lifesaver! 1 Share this post Link to post Share on other sites
Martinuschka 0 Posted December 22, 2016 (edited) Hello, I am using AMD open source drivers under Ubuntu and Arma 3 starts, but crashes before I can get to the main menu (I still see the intro). Is there any way for me to fix this? Unfortunately I cannot find any crash dump in the Arma folder but I reported the problem using the dialog. PS: using the developer branch brings me to the main menu but starting a game crashes when I continue after the "briefing map"... When starting the game from console it gives me the following: libpng warning: iCCP: known incorrect sRGB profile *** BREAKPAD CRASH *** Handling crash report for AppID: com.bohemiainteractive.arma3 Loaded libcurl: libcurl.so.4 libcurl version: libcurl/7.47.0 OpenSSL/1.0.2g zlib/1.2.8 libidn/1.32 librtmp/2.3 Gtk-Message: GtkDialog mapped without a transient parent. This is discouraged. I don't know what this means... Thanks! Edited December 22, 2016 by Martinuschka Share this post Link to post Share on other sites
pedeathtrian 99 Posted December 22, 2016 4 hours ago, Martinuschka said: When starting the game from console it gives me the following: libpng warning: iCCP: known incorrect sRGB profile *** BREAKPAD CRASH *** Handling crash report for AppID: com.bohemiainteractive.arma3 Loaded libcurl: libcurl.so.4 libcurl version: libcurl/7.47.0 OpenSSL/1.0.2g zlib/1.2.8 libidn/1.32 librtmp/2.3 Gtk-Message: GtkDialog mapped without a transient parent. This is discouraged. I don't know what this means... This contains no useful information about your problem. See details of your crash report (in crash report dialog). Share this post Link to post Share on other sites
Jack Rabbit Slim Shady 0 Posted December 22, 2016 Pedeathtrian, stopped back in to thank you for the great quick fix! Hopefully BI fixes the .P3d issue, as it has been effecting numerous recent mods for me for a while now. Share this post Link to post Share on other sites
Martinuschka 0 Posted December 22, 2016 (edited) Sorry! The last lines of the crash report which have some kind of google suggestions are the following: [thread 00000004][W][53911]: eON_GetProcAddress() for module 0x400000, in PE file 'Arma3Retail_DX11.exe' FAILED. Proc not found at name '_OPENSSL_isservice'. [thread 00000012][E][54632]: Program from shader GL_FRAGMENT_SHADER with length 43353 and CRC 0x1aa62d1e has not been successfully linked. Program info log:error: Too many fragment shader texture samplers Edit: Disabling the shadows makes me play the game but is not good in a military simulation. Edited December 23, 2016 by Martinuschka Share this post Link to post Share on other sites
Koylio 8 Posted December 23, 2016 9 hours ago, Martinuschka said: error: Too many fragment shader texture samplers If you have AMD graphics and OSS drivers, upgrading mesa will fix this. Share this post Link to post Share on other sites
UrstMcRedHead 0 Posted December 24, 2016 (edited) I'm experiencing the same thing on two computers. So far the two workarounds that stuck where to either use Dev branch in steam (Which downgrades to 1.58), or to set -world=empty, and not load any Apex assets or levels. Edit: Loading Apex assets in Altis, or Stratis doesn't cause problems, but if I try to Load Tanoa the instance freezes. Edited December 24, 2016 by UrstMcRedHead Share this post Link to post Share on other sites
pedeathtrian 99 Posted December 25, 2016 On 25.12.2016 at 1:22 AM, UrstMcRedHead said: ... use Dev branch ... It's not dev branch you use, it's legacyports one. Access code Arma3LegacyPorts Share this post Link to post Share on other sites
supratksociety 0 Posted December 26, 2016 I have the same problem for 2 days i bought the apex expansion and it shows Bad version 72 in p3d file 'a3\vegetation_f_exp\clutter\grass\c_grassbunch_hi.p3d' Share this post Link to post Share on other sites
Martinuschka 0 Posted December 26, 2016 By the way, how do you start the Apex DLC under Linux? I bought it but Steam does not download additional files and in the games library there is no DLC section where I could check or uncheck a DLC (and no DLC tab under Properties). Do I have to select a specific Branch in order to use the Apex DLC? Share this post Link to post Share on other sites
UrstMcRedHead 0 Posted December 28, 2016 On 12/25/2016 at 5:13 PM, pedeathtrian said: It's not dev branch you use, it's legacyports one. Access code Arma3LegacyPorts That code doesn't work. Also DevBranch has never acted like a legacyports option in Linux as far as I can remember until now. Share this post Link to post Share on other sites