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Prospero

Component convex hull

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Hi chaps,

When I want to create "collidable" objects, I take the object in question and do a "Component Convex Hull" for the geometry LOD.

But this operation is time consuming. Is it possible to just use "Find Components" and stick to the naming convention "Component01", "Component02", "Component03", etc...

Or MUST you use the "Component Convex Hull" function?

Prospero

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I think as long as you make each item convex and name it properly it shuld work... the big issue is making sure each item is convex...pretty nigh impossible unless you use the component convex hull function.

Also you only need to do it once, once the shape of your addon is finalised.

SelectThis

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Thanks SelectThis.

Yes, I thought it worked that way. Anyway, now I'll have to confirm with some tests. Shame that no-one replied with a definitive answer - when there must be plenty of old-hands(who had access to O2 pre public release) who should (and no doubt do) know this sort of thing.

I can only suppose that they feel too high and mighty for a forum called Oxygen Beginners. For my part, I'm just amazed at how limited most of their addons have been (with notable exceptions of course).

Prospero

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