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ClassyBunny

Spawning in edge of the map

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I have created a scenario, but whenever it is played in multiplayer, players spawn in the edge of the map, any suggestions?

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Try adding a respawn marker for the specified side. E.g. If you are BLUFOR create an empty marker and set the variable name to be 'respawn_west'.

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Try adding a respawn marker for the specified side. E.g. If you are BLUFOR create an empty marker and set the variable name to be 'respawn_west'.

Thanks, that worked.

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Hey guys, I hate to hijack a thread but I can't post yet, so I don't really have much of a choice. I'm trying to setup an automatic healing area using a trigger and I cant get the script to work. My settings are:

 

Trigger Activation

Activation: BLUFOR

Activation Type: Present

Checked "Repeatable" box

 

Trigger Expression:

Condition: true (I have tried using "this")

On Activation: {_x setDamage 0} forEach thislist;   I've also tried the old {_x Setdammage 0} Foreach thislist;

 

Do any of you guys know how to fix this? I've spent a few hours searching but all i can find is the Setdammage line which, from what I understand, isn't used anymore.

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