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I want to create a safe zone similar to the one in King of the Hill by Sa-Matra.

The problem is that when i use a trigger it works for ANY altitude means that when a heli flys over at 1km height he will still be save. So is there any way to disable bullet/explosion damage for vehicles and players if they are close to the ground or standing on it (means a jet or heli will only be save if it landed or is 5m above)?

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You can limit the height of a trigger now. It was implemented in one of the recent updates.

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You can limit the height of a trigger now. It was implemented in one of the recent updates.

That worked, thanks, just needed to change the c value at size. -1 means infinite appearently.

 

If anyone wonders how i did it: I created a trigger and put (vehicle player) allowDamage false; into the "on activation" field and (vehicle player) allowDamage true; into the "on deactivation" field. It will deactivate damage for ALL players and manned vehicles though.

 

 

Lock the topic please.

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