WurschtBanane 11 Posted September 9, 2016 I want to create a safe zone similar to the one in King of the Hill by Sa-Matra. The problem is that when i use a trigger it works for ANY altitude means that when a heli flys over at 1km height he will still be save. So is there any way to disable bullet/explosion damage for vehicles and players if they are close to the ground or standing on it (means a jet or heli will only be save if it landed or is 5m above)? Share this post Link to post Share on other sites
Mynock 244 Posted September 10, 2016 You can limit the height of a trigger now. It was implemented in one of the recent updates. 1 Share this post Link to post Share on other sites
WurschtBanane 11 Posted September 10, 2016 You can limit the height of a trigger now. It was implemented in one of the recent updates. That worked, thanks, just needed to change the c value at size. -1 means infinite appearently. If anyone wonders how i did it: I created a trigger and put (vehicle player) allowDamage false; into the "on activation" field and (vehicle player) allowDamage true; into the "on deactivation" field. It will deactivate damage for ALL players and manned vehicles though. Lock the topic please. 1 1 Share this post Link to post Share on other sites