WurschtBanane 11 Posted September 9, 2016 When a jet crashes on a runway for example, it creates this weird dirt/crater which makes landing impossible. I know how to remove the jet but how can i prevent that dirt from appearing? Sa-matra figured out how to do it appearently as such dirt does not create in king of the hill. Share this post Link to post Share on other sites
SM_BJS 10 Posted September 16, 2016 Try adding these to your description.txt https://imgur.com/a/4Jcf6 If this doesn't work then I'm not sure unfortunately :( 1 Share this post Link to post Share on other sites
killerwin 0 Posted September 27, 2016 Try adding these to your description.txt If this doesn't work then I'm not sure unfortunately :( Here it is for easy copy-paste: Vehicle wreck limit before which ( <= ) wreckRemovalMaxTime applies and after which ( > ) wreckRemovalMinTime applies (see below). wreckLimit = 1; Default value: 15 Remove all wrecks that have existed longer than wreckRemovalMinTime when wreckLimit is breached. wreckRemovalMinTime = 60; //seconds Default value: 10 Maximum time a wreck can remain on the ground if total number of wrecks is equal or under wreckLimit. wreckRemovalMaxTime = 1200; //seconds Default value: 3600 from https://community.bistudio.com/wiki/Description.ext Share this post Link to post Share on other sites