Jump to content
Type

Anyway to stop the Player's Profile "glasses" being enabled?

Recommended Posts

I know the tittle doesn't clarify exactly what the problem is but here:

 

http://steamcommunity.com/sharedfiles/filedetails/?id=759872593

 

http://steamcommunity.com/sharedfiles/filedetails/?id=759872677

 

http://steamcommunity.com/sharedfiles/filedetails/?id=759872758

 

I want the player unit to have a Gas Mask, i added the gas mask in the unit through Editor "Edit Loadout", but once the mission is test/played, the Gas mask is replaced by the player's glasses piece of clothing in - http://steamcommunity.com/sharedfiles/filedetails/?id=759872593 even if he has "None" selected.

 

Is there anyway to counteract this?

Share this post


Link to post
Share on other sites

You could do so with a respawn eventhandler and use respawn = 1 in the description.ext.

 

Cheers

 

I'm kinda new to this whole scripting part of arma and i haven't figured out how to use eventhandlers

Share this post


Link to post
Share on other sites

Wellp, turns out i could've just used this code < this addGoggles "Mask_M40"; >. And it will automatically replace whatever replaced the players Original Gas Mask. Thanks for the help regardless!

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×