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Anyway to stop the Player's Profile "glasses" being enabled?

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I know the tittle doesn't clarify exactly what the problem is but here:

 

http://steamcommunity.com/sharedfiles/filedetails/?id=759872593

 

http://steamcommunity.com/sharedfiles/filedetails/?id=759872677

 

http://steamcommunity.com/sharedfiles/filedetails/?id=759872758

 

I want the player unit to have a Gas Mask, i added the gas mask in the unit through Editor "Edit Loadout", but once the mission is test/played, the Gas mask is replaced by the player's glasses piece of clothing in - http://steamcommunity.com/sharedfiles/filedetails/?id=759872593 even if he has "None" selected.

 

Is there anyway to counteract this?

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You could do so with a respawn eventhandler and use respawn = 1 in the description.ext.

 

Cheers

 

I'm kinda new to this whole scripting part of arma and i haven't figured out how to use eventhandlers

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Wellp, turns out i could've just used this code < this addGoggles "Mask_M40"; >. And it will automatically replace whatever replaced the players Original Gas Mask. Thanks for the help regardless!

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