MANTIA 55 Posted September 6, 2016 Hello, a mission awhile back we were running had some problems. The mission maker gave custom loadouts to playable characters. When a player joined later after the mission began everyone's loadout would reset back to what it was at the beginning of the mission. Any ideas on how to fix this? Should this in editor arsenal be used on units in mission you wish to use on a multiplayer dedicated server? Thanks Share this post Link to post Share on other sites
davidoss 552 Posted September 6, 2016 because of using units init field for that use initPlayerLocal.sqf instead Share this post Link to post Share on other sites
R3vo 2654 Posted September 7, 2016 Use the Arsenal feature. Share this post Link to post Share on other sites