rmroman 2 Posted September 1, 2016 If Alamut RPG and AT rounds are left at the crates when leaving the base you one won't find them when one comes back. Few other weapons and ammo I tested are not affected. Alamut HE rounds are not affected. What crate an Alamut is left in does not matter. Specifics of my setup - I managed to scrounge Titan launcher at the previous missions. So there're two launchers at the base. May be that creates the problem. A somewhat similar bug used to be in the 1.5xx Arma 3 - if 6.5 LMG and 6.5 rifle suppressors were left at the base - one of them would disappear. Share this post Link to post Share on other sites