granQ 293 Posted August 25, 2016 I don't seem to get this to work and really need some pointers. Config.cpp class CfgPatches { class sfp_flag { units[] = {}; weapons[] = {}; requiredVersion = 0.1; requiredAddons[] = {}; }; }; class CfgVehicles { class FlagCarrier; class sfp_flagcarrier_sweden_navy: FlagCarrier { author = "$STR_A3_Bohemia_Interactive"; model="\sfp_flags\sfp_swe_flag_pole"; class SimpleObject { animate[] = {{"Flag",0}}; hide[] = {}; verticalOffset = 0; }; editorPreview = "\A3\EditorPreviews_F\Data\CfgVehicles\FlagPole_F.jpg"; _generalMacro = "FlagPole_F"; scope = 2; scopeCurator = 2; displayName = "Flag (Sweden Naval)"; vehicleclass=sfp_vehclass_objects_flags; hiddenSelections[] = {"Camo_1"}; hiddenSelectionsTextures[] = {"\A3\Structures_F\Mil\Flags\Data\Mast_civ_CO.paa"}; }; }; class CfgNonAIVehicles { class sfp_swe_flag { scope = 1; model="\sfp_flags\sfp_swe_flag"; autocenter = 0; reversed = 0; selectionFabric = "latka"; simulation = "flag"; }; }; Model.cfg class CfgSkeletons { class sfp_swe_flag { isDiscrete = 1; skeletonInherit = ""; skeletonBones[] = { "stozar","", "vlajka","" }; }; class sfp_swe_flag_pole_bones { isDiscrete = 1; skeletonInherit = ""; skeletonBones[] = { "stozar","", "vlajka","" }; }; }; class CfgModels { class sfp_swe_flag { vertexSelections[]={"latka"}; sectionsInherit = ""; sections[] = {""}; skeletonName = "sfp_swe_flag"; class Animations { class Flag { type = "translation"; source = "flag"; selection = "vlajka"; begin = "flag top"; end = "flag bottom"; minValue = 0; maxValue = 1; offset0 = 0; offset1 = 1; }; }; }; class sfp_swe_flag_pole { sectionsInherit = ""; skeletonName = "sfp_swe_flag_pole_bones"; sections[] = {"latka"}; class Animations {}; }; }; 1 Share this post Link to post Share on other sites
JSD 18 Posted August 25, 2016 What's not working and what do you want it to do? Share this post Link to post Share on other sites
granQ 293 Posted August 25, 2016 want it to move in the wind like a normal flag, but to make a new shape / support for _ca. My flag isn't acting like flag but just static. I took a model from arma2 so I don't think its a p3d issue. Can upload that if thats of any help. Edit: 31 kb file.. http://granq.se/arma/files/sfp_flags.zip 1 Share this post Link to post Share on other sites