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Bnae

Reload animation - Weapon position

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Hey,

 

I updated this post because i realized what was wrong. Now im wondering how i can get the weapon to exact same position on reload animation that it is on basic weapon holding. At the moment when i press reload the weapon moves quickly to the animation position and makes it look unrealistic.

 

Is there a way to make the weapon start/ end move smoothly like leftHandIKCurve? Or is there a skeleton that is in the correct position already somewhere?

 

Thanks!

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