Martinez.E 14 Posted August 17, 2016 So i am needing this and have tried and failed many times. I use a dedicated server.. 1. Needs to have 6 lanes 2. Needs to be able to count each hit 3. Needs to be able to pause for reload and position switches from kneeling, prone etc. 4. Needs to work with dedicated server This seems like alot but should be able to be done fairly quickly. I need help with the script, and how to do all of things i have mentioned. It doesnt need to be amazing and have all these bells and whistles, but as minimum, Targets should come up, get hit, count those hits, and go down. you can talk with me in TS or respond here. ts3.ussocomarma.com Share this post Link to post Share on other sites
Tajin 349 Posted August 17, 2016 I'm pretty sure rifle ranges have been done multiple times on here already. There should be some good examples around. Anyway, since you've tried it before, what exactly where the problems there? ps.: I don't think they normally pause for reloads. Isn't that part of the practice aswell ? Share this post Link to post Share on other sites
Martinez.E 14 Posted August 17, 2016 I'm pretty sure rifle ranges have been done multiple times on here already. There should be some good examples around. Anyway, since you've tried it before, what exactly where the problems there? ps.: I don't think they normally pause for reloads. Isn't that part of the practice aswell ? The scripts were basic, yes. The problem is that i have a dedicated server so it needs to sync with the server and client. So that everyone sees the same thing. I dont know how to do that and made a post about it back then and no one knew how to do that either. 10 Standing Position switch 10 Kneeling Reload and position switch 10 Prone Position Switch 10 unsupported prone thats how it goes normally, the goal here is accuracy, it would be nice to have 40 bullets for 40 targets though.. then there would be no reloading! Share this post Link to post Share on other sites