gordonbay 10 Posted July 29, 2016 Some times people spaw as seagull on my server, i need a script that detect people stuck on seagull body like this: if player is a seagull { //do something } If this is not possible, what would help me is this: if player connected, is on the game for more than 1 second, 100% sure he finished his loading { //do this }; Share this post Link to post Share on other sites
nikiller 18 Posted July 30, 2016 hi, Maybe onPlayerRespawnAsSeagull.sqs in event scripts could help you. For your 2nd question try PreloadFinished eventHandler. cya. Nikiller. 1 Share this post Link to post Share on other sites
Naiss 28 Posted July 30, 2016 i'm not 100% sure if this would work but fixed it for most people [] spawn { if (!(isServer)) exitWith {}; while {true} do { { if (count units _x==0) then { deleteGroup _x; }; } forEach allGroups; sleep 5; }; }; 1 Share this post Link to post Share on other sites
gordonbay 10 Posted July 30, 2016 i'm not 100% sure if this would work but fixed it for most people [] spawn { if (!(isServer)) exitWith {}; while {true} do { { if (count units _x==0) then { deleteGroup _x; }; } forEach allGroups; sleep 5; }; }; This code worked. Ty. Share this post Link to post Share on other sites