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multimaterial preview in viewport

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Hey guys quick question:

 

Is it possible to preview a multimaterial in the O2 viewport? Like how you can put .tga's in the texture field and have it pop up in the viewport, can somehow I do the same for a multimaterial rvmat? Reason being is that I'm working on buildings and would rather not have to open up bulldozer every time to preview the textures.

 

Cheers!

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Nope, the viewport preview works through the texture field, not the channels in the rvmat, otherwise you'd also be able to see the normal and specular map along with the diffuse.

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