Jump to content
🛡️FORUMS ARE IN READ-ONLY MODE Read more... ×
Sign in to follow this  
bauer24x

Modded Mission Wont Load on GameServer? Plz Help

Recommended Posts

Hello i didn't know exactly where to put this thread but since it's a question i guess this is good right? if not move it!!?

 

I Made a Modded Mission on Eden Editor. I'm mainly Using - ALIVE, ACE3, CUP, Task Force Radio, CAF AG1.5, RHSAFRF, RHSUSAF. 

 

So i uploaded it to my gameserver. And i login to admin and change mission and it kinda goes to it, and shows no roles, then backs out to default mission and says error loading mission. It happend in the past

and still cant find out the issue. It seems like everytime i made a new mission its broken. i'm about to stop making missions cause they become Broken? P.S it works when i host it on my host on lan or internet!!?

 

 

 

Please help thanks!

 

Share this post


Link to post
Share on other sites

The easiest answer here is one of your mods is either out of date/doesn't match what's the server or you're straight up missing a mod on your server.

Is that all the mods? I don't see any reason why it wouldn't load.

Just to rule out an issue with mods, could you try either a vanilla mission or an ALiVE sample mission? I think it's ok to keep ALiVE up for the purposes of the test because I know it works. But using no mods at all to start would help us eliminate some things.

  • Like 2

Share this post


Link to post
Share on other sites

The easiest answer here is one of your mods is either out of date/doesn't match what's the server or you're straight up missing a mod on your server.

Is that all the mods? I don't see any reason why it wouldn't load.

Just to rule out an issue with mods, could you try either a vanilla mission or an ALiVE sample mission? I think it's ok to keep ALiVE up for the purposes of the test because I know it works. But using no mods at all to start would help us eliminate some things.

 

Yeah there's couple more mods i have on the server and on the mission. i possibly kno what the issue is. i had @JSRS4APEX loaded with all the regular mods. It was just this one loaded when i made the mission. Can this one mod block me from loading on server?

Is there a way to remove just the one mod?? or do i have 2 redo the mission?

Share this post


Link to post
Share on other sites

So you made the mission with JSRS and have loaded it without the mod on the server? Yes, this would be the problem. JSRS creates a dependency when you make a mission with it in your mod line. Why, I have co clue! :)

Ok. Backup your mission.sqm file somewhere safe just incase this doesn't work. Then, open your mission in the editor with JSRS loaded. Click on save as. Uncheck the binarize mission.sqm option. Save it.

Then, open the mission.sqm file. Under the section that says Binarized Addons, delete every entry there leaving just

{
}
In that section.

Start your game. In your mods line, remove JSRS but keep all the mods needed for the mission otherwise.

Open the mission again in the editor. Place any object. Delete it. Then click save as and check the binarize mission.sqm option. Save it.

This should have successfully removed JSRS as a dependency of the mission and should then work on the server without the mod loaded.

Share this post


Link to post
Share on other sites

So you made the mission with JSRS and have loaded it without the mod on the server? Yes, this would be the problem. JSRS creates a dependency when you make a mission with it in your mod line. Why, I have co clue! :)

Ok. Backup your mission.sqm file somewhere safe just incase this doesn't work. Then, open your mission in the editor with JSRS loaded. Click on save as. Uncheck the binarize mission.sqm option. Save it.

Then, open the mission.sqm file. Under the section that says Binarized Addons, delete every entry there leaving just

 

{
}
In that section.

Start your game. In your mods line, remove JSRS but keep all the mods needed for the mission otherwise.

Open the mission again in the editor. Place any object. Delete it. Then click save as and check the binarize mission.sqm option. Save it.

This should have successfully removed JSRS as a dependency of the mission and should then work on the server without the mod loaded.

 

 

Yeah man thanks for the help but it didnt work. im just gonna remake it. soo pissed lol

Share this post


Link to post
Share on other sites
Sign in to follow this  

×