Rebel Man 431 Posted July 4, 2016 Hello there... I've been trying to configure a wall in visual studio, I've wrote this type of inheritance: class CfgVehicles{ Problem starts /* class Land_City_8m_F; class Wall_F : Land_City_8m_F { // I don't know what class to type here, so I kept it empty }; Problem ends */ class House; class House_F : House { class DestructionEffects; }; class Ruins_F; class Rebel_bld1 : House_F { scope = 2; vehicleClass = RebelBuildings; model = " :868: "; cost = 10000; mapSize = 20.27; displayName = "Office Building"; displayNameShort = "Building"; }; class Rebel_obj1 : Wall_F { scope = 2; vehicleClass = RebelBuildings; model = " :868: "; cost = 10000; mapSize = 20.27; displayName = "Building Wall"; displayNameShort = "Wall"; }; }; Arma 3 has stopped at BIS logo on the start, is there any logical error I couldn't see ? :( Regards Share this post Link to post Share on other sites
Rebel Man 431 Posted July 5, 2016 Any proper answer guys? Share this post Link to post Share on other sites