smacker909 3 Posted July 2, 2016 I'm trying to figure out how to change BLU_F to BLU_T_F in the following, created by the SpawnAI module. Does an addon need to be created to do that? I can change it in the mission.sqm file it's self, but of course, when I load up the mission in the editor, the module overwrites it. Sorry if this has been covered before, I have been searching for a while :(. On a side note, I assume the module will be updated to reflect the new factions.. at least I hope so :) class Attribute7 { property="ModuleSpawnAI_F_Faction"; expression="_this setVariable ['Faction',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="BLU_F"; }; }; }; Share this post Link to post Share on other sites
Larrow 2822 Posted July 2, 2016 Its staring at you right there. For instance as I do not have Apex downloaded atm.. this setvariable ["Side","east"];this setvariable ["Faction","OPF_F"];In the modules init as a default NATO would instead spawn OPFOR. Share this post Link to post Share on other sites
smacker909 3 Posted July 2, 2016 Damn! You are the man Larrow! Thanks dude Share this post Link to post Share on other sites