ahmedslimkw 223 Posted June 25, 2016 Hello guys! Pardon me if my title is quite confusing, trying to get a hold of this forum :D Well yesterday I played a mission, particularly resist. What dazzled me is the use of custom animations and was clearly dependency free! And also a custom bed. How is that possible? Is there a certain thing I have to do to use a custom animation? (Place the .rvmt file somewhere? *forgot the name of an animation file*) must i setObjectTexture for a custom bed like in resist? Thanks a lot guys! Pardon my grammatical errors as I'm typing this on my ipad. Any help is appreciated! Share this post Link to post Share on other sites