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cowardheart

Ruins -Road to ruin

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I started a map way back...i using only ruins.....but when testin it now when its halfdone.

 

AI fire through  ruins like its not there, but they dont run through them

 

So if anyone do understand what im writing.

 

Is there a way to make AI understand that they cant see through buildings (ruins).

(or i just have to live with that - fact that ruins is what it is)

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some objects from A2 (port to A3) have problems with the fire lod configs.
 
 you can use Cup terrain core mod  .
i think that the guys there , working on this to fix some porting problems for A3)

so , on a future update of the mod this problem will be fixed (i hope) :)

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