cowardheart 11 Posted June 16, 2016 I started a map way back...i using only ruins.....but when testin it now when its halfdone. AI fire through ruins like its not there, but they dont run through them So if anyone do understand what im writing. Is there a way to make AI understand that they cant see through buildings (ruins). (or i just have to live with that - fact that ruins is what it is) Share this post Link to post Share on other sites
dragonsyr 21 Posted June 17, 2016 some objects from A2 (port to A3) have problems with the fire lod configs. you can use Cup terrain core mod .i think that the guys there , working on this to fix some porting problems for A3) so , on a future update of the mod this problem will be fixed (i hope) :) Share this post Link to post Share on other sites