Rebel Man 431 Posted June 6, 2016 Hello there I was working on something lately, just wanted to convert my old map from Arma2 visitor to Terrain Builder, and it crashes each time I do it. :( Here's a shot: Regards Share this post Link to post Share on other sites
.kju 3240 Posted June 8, 2016 Some recommendations:1. Join the skype and discord group chats for terrain making2. Use mikeros tools to rebuild the terrain from the ground up (export height data, object templates, rebuild SAT-Mask, config, etc and reimport). 3. Send crash logs to Dwarden/Tom Share this post Link to post Share on other sites
Rebel Man 431 Posted June 29, 2016 Some recommendations: 1. Join the skype and discord group chats for terrain making 2. Use mikeros tools to rebuild the terrain from the ground up (export height data, object templates, rebuild SAT-Mask, config, etc and reimport). 3. Send crash logs to Dwarden/Tom I appreciate your answer, but the first two points didn't helped me alot: Where I could find the chat groups? what it's username or ID? I've been using it lately, It seems good, but still, I don't know what to fix, I will post you more information to elaborate the problem. mikeros have many tools, what tool is the most convenient for that problem? There are still data from ArmA 1 p3d object, trees, grass textures and materials inside (When I've imported the map to Arma 2, it was fine). Is that relevant to the problem? If the problem comes from height data (or terrain map), or terrain mask, what should I fix? Regards :) Share this post Link to post Share on other sites
.kju 3240 Posted July 2, 2016 1. https://forums.bistudio.com/topic/125141-skype-groups-other-contact-groups/ 2. a) use DeWrp to dump your objects 2. b) use convertWrp to convert wrp to pew 2. c) use DePew to dump height data and object templates (can do also objects) 2. d) rebuild pew and reimport stuff 4. a1 object p3ds should be fine. otherwise rebin them with current tools (pboproject) Share this post Link to post Share on other sites
Rebel Man 431 Posted July 3, 2016 1. https://forums.bistudio.com/topic/125141-skype-groups-other-contact-groups/ 2. a) use DeWrp to dump your objects 2. B) use convertWrp to convert wrp to pew 2. c) use DePew to dump height data and object templates (can do also objects) 2. d) rebuild pew and reimport stuff 4. a1 object p3ds should be fine. otherwise rebin them with current tools (pboproject) SOLVED Thanks a bunch. while using eliteness, I figured out that the problem comes from the roads I placed from ArmA 1 era I've took the roads from my old archive and place it into P: drive I've couldn't import ArmA 1's trees and water tower, and TB didn't crash. Map got imported immediately Although the satellite and mask is not there. But it's easy to import the other stuff now :) Regards ;) Share this post Link to post Share on other sites