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colonelhartigan

[1.60] Weapon Sound Tail Stuck at Position of Fire

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Due to the new update, it seems that when small arms are fired, in the vanilla game, the sound tail emanates from where the weapon was fired - thus, if you are moving, especially on an angle, such as to the front right, you will walk over the sound tail, and it will be abruptly shifted to the other speaker, or speakers in a 5.1/7.1 set up. This is very unpleasant and very irritating in infantry combat. You can test it quite easily, by firing in a tactical walk to the front right. It is more so apparent with higher pitched weapons, such as RHS' M4. I have tested this extensively with my Logitech G930 in stereo and in surround. 

Someone please confirm.

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HEY, I have the same problem, it's not only with the surround sound config. I own six computers on a LAN configuration, they all have the same problem even my regular headsets. this is a very annoying problem and my whole closed network and I are suffering a terrible sound problem. Have you found a fix?  :936:

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