shoomfie 10 Posted May 19, 2016 I'm working on a shoothouse for a training course and I want it so that only the shoothouse targets stay down until reset. I'm using this procedure here and it works great... mostly The problem is that I also have some firing lanes that I would like to have automatically popup as if "nopop=false". The nopop command seems to function globally regardless of trigger area or if it's placed in a specific objects init. What I want is some way to have certain targets stay down until reset, and certain targets to automatically return to their up position. Thank you, Share this post Link to post Share on other sites
jshock 513 Posted May 20, 2016 You would need to script/hard-code each set of targets, probably with EHs. That way some targets will stay down, while others you would "manually" have pop back up. Share this post Link to post Share on other sites