lawndartleo 109 Posted May 1, 2016 It's been a while and a few patches have come and gone so maybe this is a new issue that I am just not aware of and cant seem to find any information on when I search. I recall that I could provide a helicopter with a land waypoint and optionally an invisible helipad to make things more accurate for touch down point. Now, though, I do the same thing and the helo approaches the landing area and stops short and just hovers. Using the unload command provides the ability to get out but when using Zeus to call an evac, there is no way to get the thing to land so that players can get on board. What am I doing wrong or is it indeed bugged? Help is appreciated. Thanks in advance. Share this post Link to post Share on other sites
yxman 90 Posted May 2, 2016 https://forums.bistudio.com/topic/189798-zeus-land-way-points-do-not-work/post here Share this post Link to post Share on other sites
lawndartleo 109 Posted May 3, 2016 Posted, thank you! Share this post Link to post Share on other sites