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panicsferd

How to make the player be dead, but not bring up the dead screen?

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I am wondering if there is a way to send the player into like a ragdoll state or to somehow kill the player, but not bring up the restart/end mission screen that you normally get when the player dies... I am working on a campaign of sorts and I kind of want a ending where the player is executed, but when he dies I sort of want like credits or something to show and not have the death screen pop up?

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instead of killing him set unconscious and put some texture on screen or fade.

It will looks like agony.

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Make an empty onPlayerKilled.sqs.

How would I manage to do that, just create a blank file called onPlayerKilled.sqs and where would I put that? In my mission folder?

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