panicsferd 25 Posted April 28, 2016 I am wondering if there is a way to send the player into like a ragdoll state or to somehow kill the player, but not bring up the restart/end mission screen that you normally get when the player dies... I am working on a campaign of sorts and I kind of want a ending where the player is executed, but when he dies I sort of want like credits or something to show and not have the death screen pop up? Share this post Link to post Share on other sites
davidoss 552 Posted April 28, 2016 instead of killing him set unconscious and put some texture on screen or fade. It will looks like agony. Share this post Link to post Share on other sites
haleks 8212 Posted April 28, 2016 Make an empty onPlayerKilled.sqs. Share this post Link to post Share on other sites
panicsferd 25 Posted April 28, 2016 Make an empty onPlayerKilled.sqs. How would I manage to do that, just create a blank file called onPlayerKilled.sqs and where would I put that? In my mission folder? Share this post Link to post Share on other sites