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john_doe

Restrict camera going trough my building

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Hi guys!

 

Somehow my camera goes trough my building walls and floors (when i turn around while standing near a wall) and i can not figure out why this happens..

 

I'm using the ArmA 3 House Sample for a reference guide, but i cant find anything in there that relates to my problem.

I suspect it is a LOD that i may have misconfigured, but i don't know which one it is and how i should properly configure it..

 

Thanks in advance for any answers! :)

 

 

~ JohnDoe

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Nobody? Hmm... One would think this is a critical problem for mod developers?

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Hi mate,

 

I'm not as experienced as some on the forums, but I'll try to help you out!

 

I believe this might be caused by your Geometry LOD. To correctly configure your Geometry LOD, ensure that all components are individually labelled using the component naming convention (component_1, component_2 - if memory serves me well!). Then, make sure the components are triangulated, have sharp surfaces, and are completely closed​. Then run the component convex hull modifier. 

 

Good luck, hope you get there!

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Hi mate,

 

I'm not as experienced as some on the forums, but I'll try to help you out!

 

I believe this might be caused by your Geometry LOD. To correctly configure your Geometry LOD, ensure that all components are individually labelled using the component naming convention (component_1, component_2 - if memory serves me well!). Then, make sure the components are triangulated, have sharp surfaces, and are completely closed​. Then run the component convex hull modifier. 

 

Good luck, hope you get there!

 

Thanks man! I am not going to be able to test this out soon (last month of school ;) ), but atleast you gave me something to investigate.

 

Thanks again!

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