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john_doe

How do you setup a ViewGeo LOD correctly?

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Hi guys!

 

I'm making a building for ArmA 3, but somehow units can spot me through my walls.. The weird thing is that they can see me, but they wont shoot..

 

On the bohemia wiki all they say about the View Geo is:

The visible geometry of the model.

 

As an example: If you have an object with this LOD properly configured, you will not be able to spot other units through the model. AI will not be able to spot other units through the model.

(https://community.bistudio.com/wiki/LOD)

 

as you can see this is not really explaining HOW to properly configure this LOD.

 

So how does one "properly" configure a View Geometry LOD in O2?

 

 

~ JohnDoe

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have a look over the sample files. viewGeo is just as the Geo for buildings, minus the transparent bits (windows etc). Simple closed objects works best

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I think the ViewGeo needs to have components like the other geo's ... :p

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I think the ViewGeo needs to have components like the other geo's ... :P

yes it does, as i said, as per Sample files

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