john_doe 12 Posted April 27, 2016 Hi guys! I'm making a building for ArmA 3, but somehow units can spot me through my walls.. The weird thing is that they can see me, but they wont shoot.. On the bohemia wiki all they say about the View Geo is: The visible geometry of the model. As an example: If you have an object with this LOD properly configured, you will not be able to spot other units through the model. AI will not be able to spot other units through the model. (https://community.bistudio.com/wiki/LOD) as you can see this is not really explaining HOW to properly configure this LOD. So how does one "properly" configure a View Geometry LOD in O2? ~ JohnDoe Share this post Link to post Share on other sites
PuFu 4600 Posted April 27, 2016 have a look over the sample files. viewGeo is just as the Geo for buildings, minus the transparent bits (windows etc). Simple closed objects works best Share this post Link to post Share on other sites
john_doe 12 Posted April 27, 2016 I think the ViewGeo needs to have components like the other geo's ... :p Share this post Link to post Share on other sites
PuFu 4600 Posted April 27, 2016 I think the ViewGeo needs to have components like the other geo's ... :Pyes it does, as i said, as per Sample files Share this post Link to post Share on other sites