Karolus 5 Posted April 25, 2016 I'm currently working on my custom faction. For immersion I want that AI soldiers in-game name would be Lithuanian (like Jonas, Petras, etc.) istead of default names (like John, Peter, etc.). I heard that this is possible, because some people already did this, but I couldn't find a way to do it. First I thought that it is possible changing it through soldiers identityTypes[] but it looks that this script command is used for assigning only faces and voice, but not in-game names. I guess in-game names has something to do with classes, like I_soldier_F, B_Soldier_base_F, etc. So my questions are: 1. How can i achieve this? 2. Also is it possible to randomize these names so that placed AI would have random name from the list? Share this post Link to post Share on other sites
Karolus 5 Posted April 25, 2016 I finally found instructions on the forum by searching for genericNames (it worked like a charm): https://forums.bistudio.com/topic/180641-how-does-one-create-new-classes-for-genericnames/ This topic now can be closed or deleted. Share this post Link to post Share on other sites