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Battle for everon

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Morton, Everon

In the town code-named "Morton" there is no one left; when United Nations peacekeepers arrived, all that was there were Russian soldiers and armor.

The UN now has several tents pitched near the fountain at grid ref Dj69, along with most of their forces.  Vehicles are parked near the beach; a diverse bunch of Bradleys, Abrams, M113s, and BDRMs.  At grid ref Dh69 helipads are marked for the few Apache and Chinook helicopters that accompanied the peacekeepers.  And to the east and southeast lay destroyed BMPs and T-72s... and dozens of dead Russian soldiers.

Corp. Michael Wilbur is waiting for his superior, Sgt. Robert Hawthorne, with the rest of his squad.  Wilbur checks the East once more, to be sure that the vehicle has arrived.

"They couldn't be possibly any slower," says one of his squadmates.

"It's only a five minute drive," Wilbur replies.  "Besides, I'm sure the area is secure."

Squadmate 1: "I know it shouldn't take 'em long, but damn..."

Wilbur then turns to hear a rumbling in the distance.  Cautious, he raises his M16A2 and scans around him.  The vehicle could very well be a Russian tank, a BMP, or, well, just another truck.  Scanning with the scope of his rifle, Wilbur checks to see where that noise is coming from.

A white HMMWV pulls into Morton and passes the squad.  Not far behind, a white 5t Truck also pulls into Morton and stops abruptly in front of the squad.

Sgt. Hawthorne radios the squad.  "All right, Corporal, you've got authorization to board the truck."

Corp. Wilbur and the rest of his squad head towards the truck and board in its cab.  Once the squad loads up, Sgt. Hawthorne radios, "Is that everyone?  All people, let's move.  Follow me."

The Battle for Everon is a role-playing story; that is, the storyteller creates the plot and situations, but the characters move the plot along and solve the situations on their own.  

In this case, there is a battle between the United Nations and renegade Russian soldiers.  Since this is set in the Operation Flashpoint universe, and it involves military combat, it therefore pertains to "war, the military, and anything pertinent to the Army."

If you wish to participate, simply add a post with your character's name, rank, soldier type (Soldier, Grenadier, AT Soldier, etc.), along with whatever you want him or her to do/say (and by that, I mean that YOU have to actually type in the actions to be performed/dialogue to be spoken/soldiers to be shot/et cetera; after all, this is YOUR character, not mine, and certainly no one else's.)

I will post rules for combat, classes, and anything else that needs attention as the story progresses.

The Recipient

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I've been trying to think of something ot say, but I can't. I've never done anything as far a role-playing games. CAn you explain more? or continue on to give me a clue on what to say? It sounds really interesting.

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In order to play Battle for Everon all you need to do is "move along the plot as was created under the storyteller."  What that means is that while the storyteller creates a mission and "cut-scenes", the characters move the plot along by performing actions such as walking, speaking, driving, shooting, et cetera.

As to whether or not I'm going to make this a playable game, well... yes and no.  While I'm not going to make Battle for Everon an actual computer game (because I have limited experience in game design, and even if I had ample experience, BIS/Codemasters would shut me down for "plagiarizing" their product), I am focusing on making Battle for Everon a forum-based game (similar to MUDs [Multi-User Dungeons], MOOs [i don't know what that stands for  sad.gif ], and/or any online RPGs that ARE actual games [such as EverQuest]); that is, I'm going to use the "OFFTOPIC" forum since it is a military-based role-playing game.

If you have never role-played before, here is as basic an explanation as I can give you:  A role-playing game is a game in which players create and emulate, or take on the role of, characters, and one player, the Game Master, is responsible for creating and progressing the plot along, as well as controlling non-player characters, or NPCs.  As enemies are slain and/or quests/missions completed, the characters gain experience points.  In most games, if enough experience points are gained, the character may gain another level.  In addition to experience, the character may gain items from fallen enemies if he chooses to (and/or is able to).

Getting back to Battle for Everon, all you need in order to get your character to say something is imagination (one of many factors in the solution of problems; other circumstances include the situation at hand, the weather, how many enemies present, et cetera.)  And again, this game IS a playable form, only available in the Operation Flashpoint Forums (under Offtopic, then Battle for Everon).  To reiterate, this role-playing story is NOT an actual computer game, it is a forum-based game, and it can be played only in this forum.

I apologize for the length of this explanation, but I assure that it is clear for everyone.

The HMMWV began to move out of Morton, the truck following not far behind.  It was strangely quiet along the Morton-Le Moule route, but Russian troops certainly wouldn't be mulling around the place.  Not with this many peacekeepers...

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"YEEEEEEEEEAAAAAAAAH!  That was GREAT!" I shouted to Jim as I stepped out of the cockpit.

"Yeah, I got a rush first time too," he replied.

I was Jim's wingman, we had just gotten back from my first live fire training of my F-15's Sidewinders.  It was incredible.

"Those Reds better watch out, if I ever get a chance at em..."

"Just wait til they fire back."

"Heh, they won't get a chance."

"Yeah, and my Phantom was unbeatable too..."

Jim had flown in Vietnam, his Wild Weasel was shot down and he was taken as a POW.

"Oh well," he said, "Let's get back to the barracks."

As we got back, I laid down on my bed.

"I'm goin to the bar, you comin?" he asked me.

"Yeah, sure."

With that we walked out the door, just to be stopped by the Colonel.

We saluted.

"At ease, gentlemen, something important has come up, come with me."

He brought us to his jeep and we were taken to the Command Center.  As I walked into the briefing room I saw a handful of other Warthog and Apache pilots.  From the looks on their faces, none of em knew what was goin on.  

"Gentlemen..." our commander had said, "take your seats, now I know you're all wondering why you're here... and this might be a little hard to swallow, but a situation has come up in an island off of the USSR, and some of you will be put on active duty protecting it..."

A second voice popped in, I didn't see who it was... "Those going into active duty... Anderson, Bales, King, Krazinsky, Ryker..."

Frantically I turned to Jim, "He said Kearns, not King, right?"

"RIGHT?!"

He just looked at me, "I hope you're ready."

The voice continued, "Those on standby..."

I just sat there, one thought in my head, "I'm going to war."

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I am Russian, I drink Vodka. My Name is Ivan.

No More unrealistic bombings of UN Ground Troops. sad.gif

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You ruined all the fun!!!!!

*Blip*.......*Blip*.........*Blip*

"Captain we have a large entity on the radar." says Smith

"What the hell is it, our aircraft are indoors at these hours.." Captain Wilson replies, beads of sweat running down his forehead.

"Sir it's getting closer!"

-"Alert the tower. let them know we have an UnID'd aircraft in the premises." the captain coldly replies.

"But sir.." Smith protests

The captain cutts him off, "Now."

*Air Raid Siren*

"Everyone to your stations. This is not a drill. I repeat, this is not a drill."

The flak from the Vulcans light the sky like July 4th, casting shining streaks that cut through the sky like an arrow through flesh.

Crewmen watch as the enigmatic aircraft plummets to Earth, as it nose-dives towards the rockhard ground.

"Sir. The aircraft is Russian, the USSR "Backfire" by the looks of it."

"Call the JOTC. Tell them we have a problem."

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