Harnu 0 Posted October 24, 2002 As far as scripting goes, I'm a dipshit. Sooooo, heres a question. I'm making a stunt map. As special effects I wan't smoke, explosions, etc. So, when I do things in the on activation field, is there any way to lessen it? So instead of boom = "maverick" camcreate [getpos.... ETC ETC Is there any way for me to make it so that it groups to more than one empty object? I have everything being created over buried MG's, I name them things like A1 A2 what not. So can I just type something in there that will make the trigger have the same effect to all these empty objects without having to copy and paste, then change one part of the line. Then do it again chaing the names of what I want the getpos to be. Please help! Share this post Link to post Share on other sites
Bart.Jan 0 Posted October 25, 2002 Make some script with parameters : ["efect",position] exec "efect.sqs" and if you want to have same efect on many places, so call "efect.sqs" from another script that will take care about parameters. If you post what exactly you want I can help you with scripting. Share this post Link to post Share on other sites
Harnu 0 Posted October 25, 2002 I don't like using scripts. I'm too old school. Unless maybe respawn (Which I haven't even used that yet). I've never used a script. Basically, if you want to teach me, thanks. But to let you know, you'll basically have to take my by the thand and walk me through it Share this post Link to post Share on other sites