MarkCode82 21 Posted March 13, 2016 Multiple helicopters carrying 1 object that would otherwise be too heavy for a single Huron? Has it been done yet? Share this post Link to post Share on other sites
sarogahtyp 1105 Posted March 14, 2016 I like that idea but i think its not done. Last time i studied a lift script was in arma2 domination mission. there it was done with attachTo command and i think u need some complete different here. At that time I wanted to modify the lift script to get a more realistic behavior when transporting vehicles. I never finished that but I came to a point where I needed to do relative rotations for the lifted vehicle. Maybe that you will get at this point too and therefore im posting this. Here is a link to a post where is described how to rotate things as you like with tensor manipulation: https://forums.bistudio.com/topic/103137-stop-ai-pilot-from-diving-at-start/#entry1730932 Share this post Link to post Share on other sites
MarkCode82 21 Posted March 14, 2016 I was thinking about exploiting the helicopters new lift scripts / rope https://community.bistudio.com/wiki/ropeCreatehttps://community.bistudio.com/wiki/ropeAttachTo https://community.bistudio.com/wiki/enableRopeAttach https://community.bistudio.com/wiki/ropeLength https://community.bistudio.com/wiki/ropeDestroy Would probably work on fast-roping scripts as well Share this post Link to post Share on other sites