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macfifa

clutter not showing

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hi

I am new at making terrain and i am having problem with the clutter and tried alot to solve it but no luck

the clutter i used not showing on the game

 

here my simple setup

 

cfgClutter

 

class maz_Grass: DefaultClutter
            {
                model = "A3\Plants_F\Clutter\c_Grass_Tall_Dead.p3d";
                affectedByWind = 0.0;
                swLighting = 1;
                scaleMin = 0.7;
                scaleMax = 1;
            };
      

 

cfgSurfaces

 

class CfgSurfaces
{
    class Default{};
    class Water{};
    class maz_Grasstp: Default
    {
        access = 2;
        files = maz_grasstp*;
        rough=0.11;
        dust=0.1;
        soundEnviron = "drygrass";
        character= maz_grassy;
        soundHit = soft_ground;
    };
};

class CfgSurfaceCharacters
{
    class maz_grassy
    {
        probability[] = {1};
        names[] = {maz_Grass};
    };
};

 

 

 

layers.cfg

 

class Layers
{
    class maz_grasstp
    {
        texture = "";
        material = "\hatzerimairbase\data\maz_desert.rvmat";
    };

};
class Legend
{
    picture="\hatzerimairbase\source\maplegend.png";
    class Colors
    {
        maz_grasstp[] = {{207,115,0}};
    };

};

 

edit : I followed a tutorial for the name of the classes and i should have at least 4 or 5 layer then the clutter works fine

 

also there is an arrow showed up in the bottom left corner of my map in the game not buldozer

arrow.jpg

Edited by macfifa

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