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ImUnleasheD

Missing .rvmat while crunching to pbo

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Hey guys!

I'm currently working on my own little test project and I can't figure out, how I can fix this:

I'm using PboProject to crunch the files to a pbo but apparently the rvmat "\imunleashed\steinburg\data\layers\p_000-000_l00_l01_l02_n.rvmat" is missing.

MakePbo: Building entries:...
config.bin 
M_000_000_lco.paa 
M_000_001_lco.paa 
M_001_000_lco.paa 
M_001_001_lco.paa 
P_000-000_L00_L01_L02_L04.rvmat 
P_000-000_L00_N_L02_L04.rvmat 
P_000-000_L00_N_L02_N.rvmat 
P_000-000_L00_N_N_N.rvmat 
P_000-000_N_L01_L02_L04.rvmat 
P_000-000_N_L01_L02_N.rvmat 
P_000-000_N_L01_N_L04.rvmat 
P_000-000_N_L01_N_N.rvmat 
P_000-000_N_N_L02_L04.rvmat 
P_000-000_N_N_L02_N.rvmat 
P_000-000_N_N_N_L04.rvmat 
P_000-001_L01.rvmat 
P_001-000_L01.rvmat 
P_001-001_L01.rvmat 
S_000_000_lco.paa 
S_000_001_lco.paa 
S_001_000_lco.paa 
S_001_001_lco.paa 
roads.dbf 
roads.prj 
roads.shp 
roads.shx 
roads.dbf 
roads.prj 
roads.shp 
roads.shx 
roadslib.cfg 
steinburg_asphalt.rvmat 
steinburg_asphalt_co.paa 
steinburg_asphalt_nohq.paa 
steinburg_beach.rvmat 
steinburg_beach_co.paa 
steinburg_beach_nopx.paa 
steinburg_forrest.rvmat 
steinburg_forrest_co.paa 
steinburg_forrest_nopx.paa 
steinburg_grass_green.rvmat 
steinburg_grass_green_co.paa 
steinburg_grass_green_nopx.paa 
steinburg_rock.rvmat 
steinburg_rock_co OLD.paa 
steinburg_rock_co.paa 
steinburg_rock_nopx OLD.paa 
steinburg_rock_nopx.paa 
steinburg_seabed.rvmat 
steinburg_seabed_co.paa 
steinburg_seabed_nopx.paa 
Steinburg.hpp : ignored or merged
Steinburg.wrp scanning wrp
p3d: p:\temp\ImUnleasheD\Steinburg\Steinburg.wrp
missing \imunleashed\steinburg\data\layers\p_000-000_l00_l01_l02_n.rvmat

I've generated the layers another time, but the same error still pops up.

These are all the files I have in my folder:

dfb011e030.png

 

 

I hope you can help me out (Since I'm a beginner and I really enjoy the map editing/making terrain stuff !

Thanks for your help :)

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I've had this if you change your texture size or any of them settings. I fix it like this.

 

Remove you sat and layers mask, save and close TB

then go and delete everything in "imunleashed\steinburg\data\layers".

then re import you sat/layers and re export it all and it should fix it.

 

For some reason TB must leave files behind or something if you change your tile/ texture size :( Best thing to do is pick your size you want now and never change it lol

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I've tried that, but it still gives me the same error :S

I guess I have to make a new project and import all the files again?

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I've tried that, but it still gives me the same error :S

I guess I have to make a new project and import all the files again?

 

I've had that happen as well, but re doing it seems to fix it. Maybe try clearing pboproject temp files, think it's in P:\temp.

 

It's an annoying bug that I've had so often, I fear exporting my sat mask lol

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Made a complete new project, imported the sat image etc, deleted all files in /temp, but I'm still getting the same error... idk anymore :D

 

*edit* deleted the .wrp file and made a new one (deleted all objects etc) and it works now

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