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SL's AI Skill Setter

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@SL_AISkill is a mod that sets the skill and other behavior of units determined by the admin or mission maker with commands made available by Bohemia Interactive for ArmA 3. Since BIS has improved the AI to the point where it satisfies my needs but vanilla still are Rambo Sniper AI, I needed a mod that reduced these skills without adding extra fluff. So I made this mode.


What differs from this mod (as far as I've seen) compared to other mods is that this just reduces the skill and allows you to change a few characteristics. And this either through SQF, triggers or a debug console on the fly in the way the script is set up (it loops).

  • Sets AI skills to pleasing levels that allows for long firefights (and punishment if you make mistakes)
  • Has default settings, but allows for changes to be made on the fly through scripting, triggers or the debug console
  • Works with AI local to the game. So Zeus running this mod would set spawned unit skills automatically
  • Makes use of SQF offered by ArmA 3
  • @CBA_A3

When you load in the mod it should kick-off automagically. But you can enable/change features on the fly, just open the debug console, put it in the init of a unit, init.sqf of the scenario or in a trigger. These changes will be made during the next update cycle.


Apply these changes globally if you run zeus or just on the server when you have it running, only on the server.

Mod Operation
  • SL_AI_DEBUG (default: 0) When enabled (1) it will print an extra line at the end of each cycle telling how much AI it "enhanced"
  • SL_AI_SLEEP (default: 60) Seconds between every cycle
  • SL_AI_SIDE (default: ["EAST","GUER"]) This tells the mod which units to modify.
AI Skills

The following are set with https://community.bistudio.com/wiki/AI_Sub-skills

  • SL_AI_AIMACC (default: 0.2 + (random 0.1) )
  • SL_AI_AIMSHA (default: 0.15)
  • SL_AI_AIMSPE (default: 0.25)
  • SL_AI_SPOTDIST (default: 0.85)
  • SL_AI_SPOTTIME (default: 0.7)
  • SL_AI_COURAGE (default: 0.35)
  • SL_AI_RELOADS (default: 0.8)
  • SL_AI_CMNDS (default: 0.75)
  • SL_AI_GENERAL (default: 0.75)
AI Features Known issues
  • Doesn't make thee yet.
Credits and Thanks
  • Whistle for the perpetual reminder to finish this mod ;)
  • Lowlands Tactical for being my lab rats! :D
Changelog v20160308:
  • Initial release



  • Like 2

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New mod v2016.3.8 available at withSIX. Download now by clicking:


Hey Sacha Ligthert , you can upload updates or new mods to withSIX yourself now!

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