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katipo66

Large spawn radius places unit in water

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I have a large spawn radius on my character that also covers some ocean how can i prevent my unit from spawning in that ocean, the 2D editor seemed to do this fine, i always thought it had something to do with setting the special option to 'In Formation' but in Eden you i will spawn in the sea, is there something simple im missing, i could not see anything in the units dialog box.

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You'd probably have to script a water check.

 

Or post a ticket on the feedback tracker, because it should already have a check :s 

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