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six_ten

firedNear to fire a pre-aimed static weapon (not just arty strike) ?

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I have an old cannon that I want to fire the old fashioned way -- light the vent with a match.  I have a firedNear EH that works; when I "fire" the match weapon near the gun I want the cannon to fire just as it sits.  I can't find any examples of how to do anything like that except with explosives, or forcing an AI to fire it.  I just want the player or AI to fire the match and the gun go off.  Can anyone suggest a way to do this?

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You can put a gamelogic as gunner and force that to fire.

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You can put a gamelogic as gunner and force that to fire.

Thank you. 

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