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Goro

Eden incompability with campaign files

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Hello everyone. First at all, I'm trying to get my campaign to work. I wanted to group it together and give it to the testers before I add other missions.

I got it all setup beautifully, but then... Some very bad error popped up when I tried to launch the campaign. It says it's error with mission.sqm of my first mission: It says  

raP       B· encountered instead of "-" 

(The mission opens propely in Eden)

 

Here's my description EXT, what could be wrong?

class Campaign
{
        name = "Unleashed Hell Season 2";
        firstBattle = Mission;
        disableMP = 1;
        enableHub = 1;


        briefingName = "Unleashed Hell Season 2";
        author = "Goro";
        overviewPicture = "\campaigns\S02\picture.jpg";
        overviewText = "Campaign made by Goro. Unleashed Hell Season 2 is campaign about zombies, survival and sacrifice.";


        class MissionDefault
        {
                lives = -1;


                lost = ;
                end1 = ;
                end2 = ;
                end3 = ;
                end4 = ;
                end5 = ;
                end6 = ;
        };


        class Mission
        {
                name = "INTRO";
                cutscene = ;
                firstMission = S02E00;
                end1 = ;
                end2 = ;
                end3 = ;
                end4 = ;
                end5 = ;
                end6 = ;
                lost = ;


                class S02E00: MissionDefault
                {
                        end1 = S02E01;
                        lost = S02E00;
                        template = S02E00.Stratis;
                };
               
                class S01E01: MissionDefault
                {
                        end1 = S02E02;
                        lost = S02E01;
                        template = S02E01.Stratis;
                };
               
                class S02E02: MissionDefault
                {
                        end1 = S02E03;
                        lost = S02E02;
                        template = S02E02.Stratis;
                };
               
                class S02E03: MissionDefault
                {
                        end1 = S02E04;
                        lost = S02E03;
                        template = S02E03.Stratis;
                };
               
                class S01E04: MissionDefault
                {
                        end1 = S02E05;
                        lost = S02E04;
                        template = S02E04.Stratis;
                };
               
              class S01E05: MissionDefault
                {
                        end1 = S02E05;
                        lost = S02E05;
                        template = S02E05.Stratis;
                };
        };
};

 

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When saving your missions in eden, disable the encryption (can be found in the settings). Last time I checked, the main game wasn't yet able to handle these files.

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Unchecked all options in Settings, nothing. Still the same keeps happening.

 

Could this be because of 3d Eden Enhacement?

 

EDIT: No, this is not the cause. You have to 'Save as' the scenario and uncheck the binarize option one. Even if deselected in the settings, it will still overwrite the scenario.

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