Varanon 892 Posted February 21, 2016 I'm using usePreciseGetInAction for a ToH helicopter port, since the enter and exit animations are tailored towards this. However, while it works for cargo, it does NOT work for pilot and gunner. They still get in from the "pos driver" and the anim is played along the "pos driver dir" direction. So the question is, is it supposed to work at all for driver and gunner ? usePreciseGetInAction = 1; memoryPointsGetInDriverPrecise = "GetIn_Pilot"; driverAction = "CUP_Hind_R_H"; getInAction = "CUP_Hind_R_In_H"; getOutAction = "CUP_Hind_R_Out_H"; Share this post Link to post Share on other sites
Varanon 892 Posted February 21, 2016 Answering myself: Seems like these two fro ToH: usePreciseGetInAction = 1; preciseGetOut = 1; were merged into preciseGetInOut = 1; Share this post Link to post Share on other sites