grillstern 10 Posted February 20, 2016 Hi, I was editing/previewing my map without any problems within TerrainBuilder/Buldozer since today. When i imported my map/mod into Arma 3, steam was loading the latest update for Arma 3. The mod was running without any problems. But when i switched back to terrain builder, now Buldozer will crash every time when i try to start it up within Terrain Builder... Any idea? My Settings (within TerrainBuilder): .exe file path: =========== D:\SteamLibrary\steamapps\common\Arma 3\arma3.exe Launch parameters: ================= -buldozer -name=Buldozer -window -exThreads=0 -noLogs -noAsserts -cfg=p:\buldozer.cfg Data directory: =========== P:\ buldozer.cfg ========== language="English"; forcedAdapterId=-1; displayMode=1; winX=2004; winY=559; winWidth=1836; winHeight=988; winDefWidth=2883; winDefHeight=1551; refresh=0; renderWidth=1836; renderHeight=988; multiSampleCount=8; multiSampleQuality=0; particlesQuality=2; HDRPrecision=16; vsync=0; AToC=15; cloudsQuality=4; pipQuality=3; dynamicLightsQuality=4; PPAA=4; ppSSAO=6; tripleBuffering=0; ppCaustics=1; detectedAdapterId=0; detectedAdapterVendorId=4318; detectedAdapterDeviceId=5056; detectedAdapterSubSysId=331355497; detectedAdapterRevision=161; detectedAdapterBenchmark=29; fullScreenWidth=3840; fullScreenHeight=2160; GPU_MaxFramesAhead=1000; GPU_DetectedFramesAhead=0; ppBloom=0; ppRotBlur=0; ppRadialBlur=0; ppDOF=0; ppSharpen=0; Share this post Link to post Share on other sites
pardus 16 Posted February 28, 2016 Can you reinstall the buldozer with new DevP. (Work drive management) Share this post Link to post Share on other sites