ginntonic 12 Posted January 29, 2016 yes, I am a noob - and can't seem to find complete information on subjects. For instance, right now I can't for the life of me find out how to open the weapon bay on the Blackfoot attack helicopter. Nothing in the manual about this (or I am passing over it somehow). Thanks for any help... This is where I thought the info would be: https://community.bistudio.com/wiki/Arma_3_Field_Manual_-_Vehicle_Controls Share this post Link to post Share on other sites
chortles 263 Posted January 29, 2016 It's an automated animation that plays when switching to the air-to-air missiles or rockets, and is undone when switching back to the gun. Share this post Link to post Share on other sites
ginntonic 12 Posted January 29, 2016 It's an automated animation that plays when switching to the air-to-air missiles or rockets, and is undone when switching back to the gun. Thank you - that was the element i was missing. Considering so much in this game needs action I didn't think it would have been automated. Thanks again. Share this post Link to post Share on other sites
caboose816 38 Posted January 29, 2016 If you want to open and close the bays at will, you can find the animation in the cfg, then add it to a addAction . No real reason to though other than looking cool. Share this post Link to post Share on other sites
pulstar 55 Posted January 31, 2016 And the helo's radar signature is the same regardless of the bays being open or closed :D Share this post Link to post Share on other sites