Archosaurus 10 Posted January 3, 2016 Hello. I've run into a huge problem and I need your help, forums. I've tried everything, and there just isn't a satisfactory way to do this. Let me underlay the scenario: I have one group of INDFOR attacking a BLUFOR position. I have a BLUFOR QRF stationed elsewhere. Once the BLUFOR is aware of the INDFOR, a simple .sqf runs via trigger that sends the QRF to attack the INDFOR. In the .sqf I have: wp1 = QRF_group addwaypoint [getpos Arch, 100]; //Player is named, and I know I can use "position player, 100" as well. That's not the point. wp1 setwaypointType "MOVE"; wp1 setWaypointCombatMode "YELLOW"; wp1 setWaypointFormation "WEDGE"; wp1 setWaypointSpeed "NORMAL"; wp1 setWaypointBehaviour "AWARE"; wp1 setWaypointCompletionRadius 10; and more. They simply get a waypoint to move roughly onto my position where I was when the script went off. There's nothing wrong with that, it works fine. What I want to do is to make a script that checks the LEADER of the current group, NOT the player or a single named unit. The reason being that the named unit can always die before they get there, and then the script will work incorrectly/not work at all. I tried referencing the group, which I named in the leader's init, but it didn't work. I tried a marker method by calling the leader, but it didn't work. I've tried so many I can't remember half of them. How exactly would this be done, in the most simple way possible? All I need is a script that makes a move waypoint onto a group's leader, even if the old leader has died prior. Thanks. Share this post Link to post Share on other sites
Greenfist 1863 Posted January 3, 2016 wp1 = QRF_group addwaypoint [getpos leader player, 100]; 1 Share this post Link to post Share on other sites
Archosaurus 10 Posted January 3, 2016 wp1 = QRF_group addwaypoint [getpos leader player, 100]; That'd work fine, I imagine, if I wasn't trying to get it to work with an AI group. When I tried referencing the group that I named, I got an error back. Perhaps I put it in incorrectly. I'll try this and see if it works. wp1 = QRF_group addwaypoint [getpos leader _group, 100]; EDIT: Oh wow, it works. The hours of pulling my hair out have finally been made up for. This is simple and nice like I want it, no idea why I missed this approach. Thanks a lot. Share this post Link to post Share on other sites