J0K3R 5 93 Posted January 3, 2016 Can someone please point me me in right direction. How do you get the runway to show up on the map. //Main airport ilsPosition[] = { 12265.8, 12932.9 }; ilsDirection[] = { -0.2588, 0.080, -0.9659 }; ilsTaxiOff[] = {}; ilsTaxiIn[] = {}; class ReplaceObjects {}; class Sounds { sounds[] = {}; }; class Animation { vehicles[] = {}; }; // default - no film Share this post Link to post Share on other sites
RhodesianScout 189 Posted January 3, 2016 Have you had a look here to see if this is how you are adding your runway? https://forums.bistudio.com/topic/183686-creating-runways-and-roads-on-satellite-textures/ 1 Share this post Link to post Share on other sites
Cype_Revenge 651 Posted January 3, 2016 here a small tutorial how to define the ils postition, direction and Taxiways: https://www.dropbox.com/s/olwvt650sab6ytn/Defining%20Airstrips%20and%20Taxiways%20tutorial%20ver2.0.rar?dl=0 if everything is defined right, it looks like this on Map: and don't forget to paint a Runwaytexture on your Satimage 2 Share this post Link to post Share on other sites
Richie 330 Posted January 3, 2016 Runway objects don't show on the map if you're using BI objects ? custom ones can if you make them so but by default the A3 ones don't. The ilsPosition/Direction boxes will show, then be sure to paint the runway on your Sat/Mask Share this post Link to post Share on other sites
spookygnu 563 Posted January 3, 2016 what does your sat map look like over the airfield? Share this post Link to post Share on other sites
J0K3R 5 93 Posted January 3, 2016 Got it fix, it was not having ILS taxi not filled in A big thankyou to all. :) 1 Share this post Link to post Share on other sites
Richie 330 Posted January 3, 2016 That looks perfect :) I do like the look of them hills as well, perfect for snipers with trees and bushes for camping strategic waiting :lol: 1 Share this post Link to post Share on other sites