Ma77h3hac83r 40 Posted January 3, 2016 So the basic premise is this. I have a camera that I create and attach to a vehicle in order to create a cinematic. The cam.sqf file I have made is triggered from a addaction attached to a unit. The problem I am having is that when I trigger the camera and my view moves to where it is set I have no way of undoing the movement except for opening the BIS camera and the closing it thus resetting my view.I'm hoping there is an easier way of switching back to my player so I can trigger the next camera when I want to. Below is the code for the camera and the trigger. player addaction ["Air1 - Cam1", "cam1.sqf"]; //cam1.sqf camera = "camera" camcreate [0,0,0]; camera cameraeffect ["internal", "back"]; camera attachTo [aircraft1, [0, 0, 0]]; camera setDir 0; camera camPrepareFOV 0.750; camera camCommit 0; showCinemaBorder false; Share this post Link to post Share on other sites
interectic 10 Posted January 3, 2016 You need to call for the script to end. A good video tutorial is: https://www.youtube.com/watch?v=_MGfY5gn-kc Hopefully that helps. I'm pretty new to this stuff as well. Share this post Link to post Share on other sites
Ma77h3hac83r 40 Posted January 3, 2016 You need to call for the script to end. A good video tutorial is: https://www.youtube.com/watch?v=_MGfY5gn-kc Hopefully that helps. I'm pretty new to this stuff as well. This actually is exactly what I needed. Now just got to find a way to trigger it with a certain key press. Share this post Link to post Share on other sites