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Bashka_IF

need new game on Arma 3 engine (graphics part)

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need new game on Arma 3 (excluding networkpart) engine

Multiplayer experience (no bots) in Arma 3 is terrible.

you put 20 rounds into enemy from behind, he dies 5 seconds later and manages to kill you too.
Or kills you and do not die.
you see guy coming from around a corner - you die 0.1 seconds after without chance to fire back.
player movement is kinda choppy compared to other games, vehicle move choppy almost always.


why have mso many contant when game does not provide basic things.
It is not my concertn that game want me tons of data about action 10 miles away,
I want that enemy in my crosshair dies if I hit him.

gameplay is poor.
a lot of servers woth King Of Hill, that is in basic - deathmatch without tactics.

why there is no servers with missions like in RO2/BF3/H&G ?
there is 1 server with FT-2 mission and 1 with TacBF.

I want another game, no mods (allow some customization), no bots
on Amra 3 graphics engine and content, with some popular mission types,
reworked network code for it so it is fluid as all other FPS games.


and yes, if you happy with mods and bots, I'm glad for you, please don't flood in this thread.
 

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I want another game, no mods (allow some customization), no bots

Then go buy one, what's your problem? There is huge amount of such games on the market.

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Then go buy one, what's your problem? There is huge amount of such games on the market.

Huge ?

Name two pls, with similar graphics, map sizes, vechicles, planes.

 

my problem with Arma 3 - 20fps or laggy server response even with 10 ping and 40+ fps

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Huge ?

Name two pls, with similar graphics, map sizes, vechicles, planes.

Now, let's set the record straight: you said that you want "another game, no mods (allow some customization), no bots" - well, there is plenty of them. TF, BF, RO, PR, CS, you name it - these are your best bets to have the gameplay you want because I'm pretty sure that BI will not abandon their unique product that allows them to be a monopoly on the market for almost 15 years in favour of yet another generic PvP shooter just because you apparently had failed to understand that Arma is not a Battlefield-like game.

 

There is many reasons why Arma has a relatively big, very loyal and extremely creative community and being a yet another BF* clone is not one of them.

 

* not saying that there's something wrong with BF

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you apparently had failed to understand that Arma is not a Battlefield-like game.

 

There is many reasons why Arma has a relatively big, very loyal and extremely creative community and being a yet another BF* clone is not one of them.

this is what I forgot to mention, I don't want Bohemia abandon this version of arma,

 

but it could be branch of arma with fixed gameplay (likу they did with Dayz, Take on Mars/Helicopters, Iron Front) and hence optimized networking,

if it is impossible to make smooth gameplay with current engine that allows modding at the price of big perfomance hit

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Considering complaints about performance in DayZ, although its devs would be trying to resolve those, I'm not certain that modding and performance are an either-or thing... though conversely I'm not convinced that "locked down Real Virtuality" would achieve what you're looking for. Take on Mars has basically nothing to do with Arma engine-wise, DayZ is supposed to be running on an engine merge of the two called Enfusion... and even Bohemia has stated that going forward Enfusion is their future engine. Whether or not you think Bohemia is 'abandoning milsim', they've already been looking past the Real Virtuality 4 engine for some time.

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