andysim 0 Posted October 18, 2002 Hi im going to need to write a short script that will exec a camera script, when an enemy unit fires one shot from his weapon but cant find the a command in the 1.85 command referance. Please help. Share this post Link to post Share on other sites
andysim 0 Posted October 18, 2002 What I am trying to do is have an enemy unit fire on my unit and just as he does a camera script cuts in and I see my unit get shot , then use a slow-mo to see my unit falling to his death. I know how to script a cutscene and will use "enemyunit dofire Myunit" and so. How do I get the cutscene to start when the first shot is fired?. Please help. Andrew Share this post Link to post Share on other sites
Chris Death 0 Posted October 18, 2002 You could save the ammount of ammo from the enemy unit into a variable. ammoA = enemyunit ammo "magazinename" Then you create a trigger where you will start your script from. condition: ammoA > enemyunit ammo "magazinname" And here is the syntax explanation (taken from the official comref). </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">unit ammo magazine Operand types: unit: Object magazine: String Type of returned value: Number Description: Count how many shots are left for given magazine type. Example: player ammo "M16" <span id='postcolor'> ~S~ CD Share this post Link to post Share on other sites