nokman 11 Posted December 1, 2015 Dear, When an error (cancel the script) occurrence an appropriate notice is given in the rpt file. My question is this How to start from the entry and can eg give him a hint in a different form? -showscripterror is known. Where can I catch the error that I get a message that just one has occurred. The diee behind this is that I'm doing an issue in mission "It was an error" so that players do not wait forever and nothing happens more. thanks for information. André Share this post Link to post Share on other sites
R3vo 2654 Posted December 1, 2015 If I understand you correctly than this should help: https://community.bistudio.com/wiki/BIS_fnc_error// Doesn't work for me properly https://community.bistudio.com/wiki/BIS_fnc_errorMsg// Works Alternatively you could use hint ""; or hintSilent ""; Share this post Link to post Share on other sites
nokman 11 Posted December 1, 2015 This is not quite the right. I need the ability mistakes which happen Intern trap. He must indeed the error example a forgotten ; detect, and then write to the RPT. and this point I would like to catch. Deteact Error Ingame to Log in RPT in this way catch. Save Arma the error in Variable? than can i Check for chance. Share this post Link to post Share on other sites
R3vo 2654 Posted December 1, 2015 To write errors to the rpt file use https://community.bistudio.com/wiki/diag_log Share this post Link to post Share on other sites
nokman 11 Posted December 1, 2015 i#m search a way from standard errors (this write in the rpt file) exampel 11:04:01 Error in expression <cursorTarget setDamag 0> 11:04:01 Error position: <setDamag 0> 11:04:01 Error Fehlendes ; and this catch and say ingame "I m have error" Share this post Link to post Share on other sites
R3vo 2654 Posted December 1, 2015 I assume from this line 11:04:01 Error Fehlendes ; that your native language is German. If you like, you can write me a German PM and I'll afterwards post the solution here in English. Share this post Link to post Share on other sites