OberSchutze 19 Posted November 26, 2015 Hello all. I have a mod that I built a while back that I was updating a few textures on. I did an exact name replacement for the 3 textures I fixed, however when I go to build it with PboProject, I get a path error for every single texture in the mod, including those which were not touched. I then placed my non modified config back into the fold and attempted to rebuild again with the same result. I then tried putting the full path to P even within the path and still have the same issue. I also confirmed that the textures are all properly named and in the right spot. Any help would be greatful. Share this post Link to post Share on other sites
Jackal326 1181 Posted November 26, 2015 Maybe post the config (assuming its setobjecttexture being used)? Share this post Link to post Share on other sites
OberSchutze 19 Posted November 26, 2015 class 20thSFG_OCP_Soldier_SL_F: B_Soldier_base_F { _generalMacro = "B_Soldier_F"; scope = 2; displayName = "20th SFG OCP Soldier"; nakedUniform = "U_BasicBody"; uniformClass = "20thSFG_OCP_CombatUniform_mcam"; hiddenSelections[] = {"Camo","Insignia"}; hiddenSelectionsTextures[] = {"\20thSFG_Mod\data\textures\20thSFG_c_mcam.paa"}; }; Share this post Link to post Share on other sites
OberSchutze 19 Posted November 27, 2015 Anyone have any idea what is going on? I unpacked my working PBO and that won't compile now either. Share this post Link to post Share on other sites
Jackal326 1181 Posted November 27, 2015 Have you tried deleting the 'P:\temp\20thSFG_Mod' folder and trying to repack? Also, do you have 'Full Build' checked in the PBOProject options? Also, do your PBOProject options look similar to this? Share this post Link to post Share on other sites
OberSchutze 19 Posted November 27, 2015 Mine looks a little different. I updated it a few days ago and some of those options are not on the menu anymore: http://i186.photobucket.com/albums/x107/OberKaptain/pboproject.png Share this post Link to post Share on other sites
Jackal326 1181 Posted November 27, 2015 Ah, I have subscribed to Mikero's tools and have a newer version than you (the last 'public' version number was v1.56.5.24 but the version I have is v1.58.5.27) so perhaps the difference in the options menu can be ignored. Share this post Link to post Share on other sites
OberSchutze 19 Posted November 28, 2015 Yeah, I am not sure what is wrong with it though. The settings haven't changed for me. Share this post Link to post Share on other sites
OberSchutze 19 Posted November 28, 2015 I completely wiped Mikero and reinstalled. Made a simple config with only the patches class and it cant even do that right now. class CfgPatches { class TF_2031_Units { units[] = {}; weapons[] = {}; icon = "TF_2031_Units\data\TF2031Icon.paa"; requiredVersion = 0.1; requiredAddons[] = {"A3_Characters_F"}; }; }; MakePbo: Building entries:... config.cpp //forcing arma raP class CfgPatches { class TF_2031_Units { units[] = {}; weapons[] = {}; icon = "TF_2031_Units\data\TF2031Icon.paa"; requiredVersion = 0.1; requiredAddons[] = {"A3_Characters_F"}; }; }; Warning: rapWarning: **********missing file(s)*************** Warning: Projects\TF_2031_Mod\addons\TF_2031_Units\config.cpp Line 8: TF_2031_Units\data\TF2031Icon.paa rapWarning: **********missing file(s)*************** The path to do my data dir: P:\Projects\TF_2031_Mod\addons\TF_2031_Units\data Share this post Link to post Share on other sites
Jackal326 1181 Posted November 28, 2015 Try moving everything from your Projects folder to the root of your P:\ drive. Share this post Link to post Share on other sites
OberSchutze 19 Posted November 28, 2015 Still no luck. Share this post Link to post Share on other sites
OberSchutze 19 Posted November 29, 2015 I am not sure what was going on, but I made a new cpp file in a new folder and it is working now. Share this post Link to post Share on other sites