Jump to content
Sign in to follow this  
160th(SOAR)LoNeWoLF

Annoying streetlights

Recommended Posts

I'm makin a night map using Winter Kog. where the spec. forces on the island are sent in via helicopters or KLR500's to an enemy missile depot to kill everything  biggrin.gif  But since its night i use sounds/fires to set the scene for surprise, but these damn annoying streetlights turn on and the place is as bright as day! they dont show up on the map, maybe they do but im not looking, but they just completely ruin it.  

Is there a script i can use to stop them from turning on, a way to delete them from map, or if it means asking kegetys, editing the map to delete them?  (Does WRPEdit show Streetlamps?)

They turn on at 16:50, but I want the time of day either 17:30 or higher

Share this post


Link to post
Share on other sites

Yes, u can edit and delate them in WRPEdit. All u have to do is put the mouse over a light and click Ctrl + Del. I don't know about the script...Hope this helps. confused.gif

Share this post


Link to post
Share on other sites

Try to switch them off by

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">

lamp switchLight "Off"<span id='postcolor'>

Share this post


Link to post
Share on other sites

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">lamp switchLight "Off"<span id='postcolor'> - I'll try this, ty smile.gif

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Yes, u can edit and delate them in WRPEdit. All u have to do is put the mouse over a light and click Ctrl + Del<span id='postcolor'> - If the above doesnt work, i'll try this....

TY to both of you smile.gif

Share this post


Link to post
Share on other sites

you can also turn them off by using satchels and handgranades wink.gif thats not a spec op way work

Share this post


Link to post
Share on other sites

I don't think deleting them with WRPedit is a good idea...

That means no one else would have that island (because when you delete the lights and go to save it, you will create a new file. No one else will have that file. WRPeditors will know what I mean!wink.gif

Not 100% sure but probably about 99% sure. wink.gif

Waterman. smile.gif

Share this post


Link to post
Share on other sites
Guest

You are right Waterman....it would do some very weird things between server and client! I think best solution is definately Satchel Charge hehehehehehehe tounge.gif

Share this post


Link to post
Share on other sites

well damn. Its a base and there are liek 10 buildings around the 2 streetlights. BTW the House-Old FactoryE is sooooo kool, (get Keg's Res Editor Addon and u'll see wat i mean)

but it is also equipped with this huge ass light. Is there a way to turn buildings off without blowing it to hell? ( i manually placed it)

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×